by Alessandro Matera | Jan 17, 2016 | game, KeyChainino, Tutorial
In the previous tutorial, we learned how to make collision between the “man” and the “wall” in the WALLED game. Today we make a function that increases the walls speed after a number of walls spawned. And we create some aesthetical to insert at... by Alessandro Matera | Jan 11, 2016 | game, Tutorial
In the previously tutorial, we learn how create the Walls and their gates of the WALLED game. Today we talk about the collisions between the man and the walls and how to make the score of the game. Step 1: Start, End and Reset the Game Before checking the collision... by Alessandro Matera | Jan 5, 2016 | game, KeyChainino, Tutorial
In the previous tutorial we learned how to make the “man” of the WALLED game and how to move it. Today we start to build the descending walls and its gates that will be crossed by our man! Let’s start inserting the walls variable. Step 1: Make the... by Alessandro Matera | Jan 3, 2016 | game, KeyChainino, Tutorial
Making a Game for KeyChainino is really easy. To prove that, I decided to realize a tutorial to design the WALLED game step by step in a really easy way. The goal of this game is to move the “man” (a dot) inside the walls’s gates that coming down...